60 days to become a game developer. Day 13
Today was a partial day for me. I worked on phase 1 course work and was able to complete the ammo count and added the audio for the warning when it runs out of ammo after 15 shots are made. It was pretty cool to complete this portion under the help of Austin one of the lead trainers at GameDevHQ.
It is slowly coming together. Finding the time with managing home life and the kids makes it hard as usual. But I am continued to be chomping at the bit to learn the trade slowly. But it is at my own pace. I started working on my power up late last night and was able to start designing the look. I went with the Mario character bullet bill.

Looking forward to executing it today when i get time through out the day. Super excited to get this 2D course over and to move on to the next phases.