60 days to become a game developer. Day 28 “The Great Fleece” & “Space Shooter”

Ryan Brechler
2 min readDec 16, 2020

Today I worked with Ryan on helping me solve a issue that happen to him on “The Great Fleece” code issue with updates. So I figure I would put it in here in hopes of getting it solved for someone else. So I tried to finish the first section on the scene and I simply wanted to toggle off and on the script feature but I kept getting errors and not allowing me to access the toggle switch. Ryan said the following.

When trying to access the script in inspector under the main camera I got this error.

“Hey m8. So you should be able to double click the script in your assets (I can see it there) to open it up in visual studio. The problem is that there are some terms that are no longer in use due to updates (they are considered compile errors now) so you need to update them. You can fix these by: “MinAttribute’ is an ambiguous reference. You can open the error script and just change all “MinAttribute” references to “UnityEngine.PostProcessing.MinAttribute” to fix the compile error and enable the use of the script on the scene”.

As soon as I fixed that it gave me the option to fix the visual like described in the learning course. So I was able to move on to the next section with the security guard.

I then jumped on a call with Team E to help me solve my wave issue in Space Shooter to get him to pop out in wave 3 with the boss to enter the scene. My next task is to add his weapons and his lives and to cut out the music and start his entrance music. Take a look below.

Video is a little long. But it shows the wave sequence. Still needs some work tho.

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Ryan Brechler

I live my life by a quote I read off a wall in Iraq… “I refuse to tip toe through life only to arrive safely to death” Currently on the path to a new me!